This is totally subjective but 2's level layout didn't seem as cohesive as 1's with 2's last several levels (Rickenbacker and The Many) falling flat fairly quickly and forcing a totally different play style onto the player (the jumping!!). Citidel Station felt like an actual space station with each level laid out in a fairly functional way that made sense and just "felt" more cohesive. I enjoyed the level design of 1 the best. Now this isn't intended as a full review of each game and their various parts but rather a quick impressions-type look at each games strengths (and weaknesses) with one emerging as the "winner." With the recent announcement of a SS3 being led by Warren Spector I began comparing the games to each other. I just recently finished both System Shock 1 & 2 and started thinking which one did I enjoy more. With all the GotY polls flying fast and loose around here recently I got the itch to create a poll myself.
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